8/15/11

The Detailed Conflicts between Several Professionals in RIFT

American game company Trion World leader Scott in a recent interview with reporters at E3 2011, in the situation of reporters on the Korean game of overseas bias, Scott made total of 40 types of online games in 20 years’ career of the game. He said South Korea's CJ E & M by the agent "RIFT" with North America and Europe has been on the line, and the E3 game show has made in public the contents of version 1.3. This is a good game for the chance to sell RIFT Gold to players who are interested in the game.
He said the Korean brave, innovative research and development of the "Heaven" series, "Aion" and other classic games, these games are in North America in Waterloo with not high profile. He led the development of "RIFT" to last for five years, investment in research and development over more than 150 people, costing 50 million to $ 80 million in leading U.S. media mmorpg.com to obtain a score of 8.56. Starting from January this year than 4 consecutive months has become popular in Europe and America top one beyond the "World of Warcraft".
"RIFT" in two camps, the conflict between the forces of eight is as the basis for research and development, the combination of PVE and PVP systems. The game has two camps, six races, four of 32 basic career changes, allowing the player to buy rift gold to indulge in the game.
"RIFT" combined with "World of Warcraft" and the successful experience of the system, adding the creative content, the higher the level of the screen and basic features of the game highlights, player deeply love the game.
Although "RIFT" has the unique advantage, the hanbok is still not optimistic about the prospects, because until now, in addition to "World of Warcraft" has not any one overseas MMORPG in Korea welcomed and applauded. Scott said the South Korean market for European MMORPG bias is a well known fact, but "RIFT" quality and screen, and go beyond the "World of Warcraft," based on market prospects, the success should go. Meanwhile, he also hopes to have more overseas MMORPG to emerge in the Korean market.
He also said that the Korean market is an international online markets mature. The average level of players and gaming experience are very high, so I hope the players can use their experience to judge the quality of "RIFT". Also, players can have the RIFT Power Leveling on website to reach a high level.
At present, the game time to market in Korea has not yet determined, but the charge mode has been identified as the time card charges, non-fee prior to the transfer of the props.
Hammerknell dwarf was once the most majestic fortress of civilization, but now it has become a "crazy" and "destroy" synonym. No one knows what kind of terrorist forces has forced the dwarves to give up their homes, and permanently closed the fort gate.

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